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Johnny Cage was also added to the roster, this time portrayed by Chris Alexander (replacing Daniel Pesina, Carlos' brother, who was legally at odds with Midway), making him the only character exclusive to this version of the game. He kept his moves from MKII except for the Split Punch, which was excluded since none of the characters from MK3/ UMK3 had graphics for getting hit in the groin. Bosses Goro, Kintaro, Motaro and Shao Kahn are also playable characters from the start (except for the Nintendo 64 version, where only Motaro and Shao Kahn are included and must be unlocked via a cheat menu).
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The PC, PlayStation and Saturn versions also contain alternate versions of Jax, Kung Lao, Kano and Raiden as they appeared in the first two titles. Contrarily to MKII Raiden and Baraka, these versions of the characters did not get proper running animations and just feature a sped-up version of their walk animation when they try to run. Two new secret characters appear as well, depending on the version of the game. Most versions have Chameleon, a semi-transparent ninja who rapidly switches between all the other male ninjas (Classic Sub-Zero, Scorpion, Noob Saibot, Human Smoke, Rain, Reptile, and Ermac) during combat, portrayed by John Turk (who also portrayed unmasked Sub-Zero and Shang Tsung). I have stored the image on my website you can get it from here: This character is playable by performing a special button combination. Here are some things you might add to this: Thanks to Zero7 and Sir_Brando for the contributions! Born a human, he finds himself questioning his loyalty towards Kahn after watching the invasion of Earth. Years later, Rain is found working for Shao Kahn as an assassin in the Outworld. He was once a member of the Lin Kuei along with Sub-Zero, but left the clan under mysterious circumstances. In earlier versions of the game, Tremors bio would show from some sort of glitch only with Rains name. More for the other systems, however.Īlso, Rain was originally supposed to be a character called Tremor. In the end there were 30 characters and 29 backgrounds for the N64. Midway then decided to use another actor for Johnny Cage, which would make him the only character in MKT to use new sprites.Īt first there were only to be 29 characters and 26 backgrounds. The actor that did his MOCAP in MK2 was fired for advertising with another company, using his role as Johnny Cage. More on Johnny Cage: He was the only character that wasn’t going to appear in MKT. It had pieces of all the mortal kombat games before MKT.
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Originally there was another Logo they used but then replaced it with the current one. Note that Scorpion’s life bar text is different to Smoke’s life bar text (UMK3 Saturn, and later, MKT N64 didn’t remove this.) Also, the lightning all the way in the back of the Portal is viewed, but the PSX, PC, and Saturn version scrapped that. Johnny Cage is not present.īottom left: Scorpion beats Smoke in the Portal arena. The screen used the UMK3 character selection screen as base, and Rain’s and Noob Saibot’s portraits are replaced by a pallete swapped version of Sub-Zero’s MKII portrait (Rain), and Reptile’s MKII portrait (Noob). Top right: An early version of the character selection screen. Wikipedia has some information about the beta version of MKT:
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